Legendarion Racing Coalition
Original IP Visual Development
Legendarion Racing Coalition
Original IP Visual Development
Project Leadership
Visual Language
Concept Illustration
Clean Tech embraces the visual intricacy and texture of technological advancements of the industrial world, juxtaposed with the wide open spaces of clean Swiss design. Forms are built from distinct angles combined in varying degrees for a strong geometric silhouette.
I began with sketching out basic geometric shapes that would inform everything from environments, vehicles, and characters, to the very UI and graphic representations of the Legendarion team.
I combined the forms from the graphic exercises above into various compositions that would inform environments and structures pertaining to this racing faction.
Legendarion characters' uniforms and silhouettes embrace the Clean Tech guideline with large areas free of embellishment and tiny areas with localized detail.
Pilots lead the crews and are the main attraction of Sequence races. A good pilot can make an average vehicle or crew exceptional, and vice versa. They are unarmed and focus solely on racing.
Protectors are the muscle of Sequence races. Hired guns who ensure safe passage, they are necessary when precious cargo is on board. They carry both heavy hand weapons and backpack-deployed ordnance.
It’s hard to get anywhere without a good Navigator, who are experts not only at wayfinding, but at trajectories and logistics. Navigators are critical for plotting the most efficient course to the finish line.
Clean Tech embraces the visual intricacy and texture of technological advancements of the industrial world, juxtaposed with the wide open spaces of clean Swiss design.
In the spirit of clean Swiss design, Neue Haas Grotesk is used to create the feeling of stripped-down, no-nonsense business handling. Lust Script is sparingly used for accents when a touch of visual interest is needed.
Neue Haas Grotesk
Lust Script
The logo and branding encapsulate the essence of the faction's visual style.
I extracted elements from the preceding designs and adapted them to UI graphic elements. I explored various layouts and hierarchies to create a visual system that could be adapted to UI, livery, signage and promotional materials.